Divine Roll
Divine Roll (prototype)
Turn-based tactical roguelite prototype where D&D meets Divinity.
Step into the arena. Roll the dice. Burn, freeze, and poison everything.
Choose your playstyle. Build your character your way — from a brute force warrior to a cunning surface mage.
Combine surfaces. Fire + oil = explosion. Poison + fire = chaos. Frost = slowing down enemies. Every interaction matters.
Fight through escalating arenas in turn-based tactical combat. Die. Learn. Build better. Try again.
Key Features:
- 🎲 D20-based tactical combat
- 🧮Multiple classes to choose from
- 🔥 Elemental surface combos (Divinity-style)
- ⚔️ Build crafting (melee, magic, druid)
- 🧱 Roguelite progression — death is just a new roll
- 🎮 Turn-based, one more turn..
Missing / rough:
- 🔉No sound / music
- ✨Simplified graphics
- ⚖ Balance not final
- 🐜Occasional bugs (nothing game-breaking… usually)
If you love tactical turn-based combat, surface combos, and rolling dice – give it a try! Any feedback appreciated!
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | SailinDuck |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Godot, Roguelike, Singleplayer, Turn-Based Combat |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse |
| AI Disclosure | AI Assisted, Code |



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